Some re-organization and note taking.
Wrote a brief description of SDL2 experiments 1 through 8.
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* Experiments 1-3: Basics:
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These experiments are mostly about learning to put things on the screen.
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- Experiment 01: A "Radar" which tracks the position of the mouse, drawn using
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SDL2 primitives and a loaded image.
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- Experiment 02: A stripped down version of the first experiment, using keyboard
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input to move the cursor.
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- Experiment 03: An improved version of 02, which uses movement acceleration to
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make it feel better to use.
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* Experiment 4-8: Gravity
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These experiments are based around developing a gravity simulation.
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- Experiment 04: An example of simple gravity and bouncing simulation.
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- Experiment 05: A "Spacewar" style gravity simulation, with a ship orbiting a star.
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- Experiment 06: A modified version of 05, using delta-time scaling so it is
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framerate independent.
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- Experiment 07: A clean-up of 06 so it's clearer to read and to further adapt
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into the Spacewar clone I'm planning on building.
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- Experiment 08: A modified version of the simulation where the mouse is the
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"star." Fun to play aronud with.
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