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* Experiments 1-3: Basics:
These experiments are mostly about learning to put things on the screen.
- Experiment 01: A "Radar" which tracks the position of the mouse, drawn using
SDL2 primitives and a loaded image.
- Experiment 02: A stripped down version of the first experiment, using keyboard
input to move the cursor.
- Experiment 03: An improved version of 02, which uses movement acceleration to
make it feel better to use.
* Experiment 4-8: Gravity
These experiments are based around developing a gravity simulation.
- Experiment 04: An example of simple gravity and bouncing simulation.
- Experiment 05: A "Spacewar" style gravity simulation, with a ship orbiting a star.
- Experiment 06: A modified version of 05, using delta-time scaling so it is
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"star." Fun to play aronud with.
- Experiment 09: A version of the simulation where the ship can be steered and
accelerated.
- Experiment 10: A version of the simulation where the ship has been given a
sprite.
- Experiment 11: A version of the simulation where the sprite animates while
accelerating.
- Experiment 12: A version of the simulation where the screen scrolls around
with the movement of the ship.