diff --git a/SDL2-Bits-And-Pieces/Experiment-19/SDL2-Experiment-19-Client.c b/SDL2-Bits-And-Pieces/Experiment-19/SDL2-Experiment-19-Client.c index 9ab9876..3519349 100644 --- a/SDL2-Bits-And-Pieces/Experiment-19/SDL2-Experiment-19-Client.c +++ b/SDL2-Bits-And-Pieces/Experiment-19/SDL2-Experiment-19-Client.c @@ -1,4 +1,4 @@ -// SDL Experiment 18, Barra Ó Catháin. +// SDL Experiment 19, Barra Ó Catháin. // =================================== #include #include diff --git a/SDL2-Bits-And-Pieces/Experiment-19/SDL2-Experiment-19.c b/SDL2-Bits-And-Pieces/Experiment-19/SDL2-Experiment-19.c index 8098f78..664c908 100644 --- a/SDL2-Bits-And-Pieces/Experiment-19/SDL2-Experiment-19.c +++ b/SDL2-Bits-And-Pieces/Experiment-19/SDL2-Experiment-19.c @@ -1,4 +1,4 @@ -// SDL Experiment 18, Barra Ó Catháin. +// SDL Experiment 19, Barra Ó Catháin. // =================================== #include #include @@ -130,6 +130,12 @@ static inline void takeNetworkInput(playerController * controller, int descripto } +static inline void getPlayerInput(playerController * controller, int playerNumber) +{ + SDL_PumpEvents(); + int keyboardStateLength = 0; + uint8_t * keyboardState = SDL_GetKeyboardState(&keyboardStateLength); +} void doShipInput(playerController * controller, ship * ship, xyVector starPosition, double deltaTime) { if(controller->number == ship->number)