Commit Graph

10 Commits

Author SHA1 Message Date
a5df29e842 Added SDL2 Experiment 10
Woohoo! Ten things learned so far. In this experiment, the circle ship has been replaced by a texture which rotates and changes based on the current behaviour of the engine.
2023-02-06 21:47:50 +00:00
e94bc726a7 Added SDL2 Experiment 9
Added space-war style control of the ship in experiment 7.
2023-02-05 22:24:26 +00:00
0ae522b670 Added SDL2 Experiment 8
A mouse-based gravity program where the mouse is now the star from the previous experiments.
2023-02-04 18:17:51 +00:00
ce95b143d5 Added SDL2 Experiment 7
A cleaned up version of experiment 6 to allow for an easier time making changes.
2023-02-03 23:16:41 +00:00
2f434471c2 Added SDL2 Experiment 6, and fixed a bad yank that got copied
- Added Experiment 6, which is a modified version of experiment 5 using delta-time scaling.
- Removed the double SDL initialization, which is a no-op, but for the sake of betterment.
2023-02-02 14:59:06 +00:00
360513f31e Added SDL2 Experiment 5
A simple gravity "simulation" inspired by Spacewar. Values are not physically accurate. It's fun to resize the window, as the star will remain in the middle of the screen.
2023-02-01 16:13:31 +00:00
045e2674cb Added SDL2 Experiment 4
Adapted the previous acceleration example to do basic "physics." Gravity, and bouncing.
More of a simulation experiment than an SDL one.y
2023-01-31 17:14:03 +00:00
c1f40db7d9 Added SDL2 Experiment 3
An extension of Experiment 2 with movement based on acceleration so it feels better to use.
2023-01-30 14:55:45 +00:00
b1335e7781 Added SDL2 Experiment 2
Learning how to take input from the keyboard.
2023-01-29 22:05:45 +00:00
2f18dc744c Added my first experiment with SDL, a mouse-tracker in the style of a radar. 2023-01-28 19:44:51 +00:00