Fixed minor oversight (updating input on client-side)
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@ -44,6 +44,11 @@ side prediction described in the second article. I'd imagine there's still a lot
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more to deal with, but we'll see how much of a difference this makes to how it
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feels. I'll report back.
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** Entry 04: Whoops, little oversight!
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I didn't make the client update it's own input in the state constantly, so there
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wasn't the required "single-player" feeling in the client. Not exactly what
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we're going for, here!
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* Notes On Techniques:
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** Entry 00: Where I'm Learning All This From:
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I'm using a series of articles from gabrielgambetta.com, which seem to be well
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