Fixed minor bug on setting ip address and disabled resizing window
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parent
2000efabb0
commit
43e7a76637
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@ -138,13 +138,10 @@ void * graphicsThreadHandler(void * parameters)
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// Create an SDL window and rendering context in that window:
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// Create an SDL window and rendering context in that window:
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SDL_Window * window = SDL_CreateWindow("CSPT-Client", SDL_WINDOWPOS_CENTERED,
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SDL_Window * window = SDL_CreateWindow("CSPT-Client", SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED, 600, 600, 0);
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SDL_WINDOWPOS_CENTERED, 512, 512, 0);
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SDL_Renderer * renderer = SDL_CreateRenderer(window, -1, rendererFlags);
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SDL_Renderer * renderer = SDL_CreateRenderer(window, -1, rendererFlags);
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// Enable resizing the window:
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SDL_SetWindowResizable(window, SDL_TRUE);
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SDL_Event event;
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SDL_Event event;
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while (true)
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while (true)
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{
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{
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while (SDL_PollEvent(&event))
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while (SDL_PollEvent(&event))
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@ -263,9 +260,9 @@ int main(int argc, char ** argv)
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// Set our IP address and port. Default to localhost for testing:
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// Set our IP address and port. Default to localhost for testing:
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char * ipAddress = calloc(46, sizeof(char));
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char * ipAddress = calloc(46, sizeof(char));
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if (argc < 1)
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if (argc < 2)
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{
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{
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strncpy(ipAddress,"127.0.0.1", 9);
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strncpy(ipAddress, "127.0.0.1", 10);
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}
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}
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else
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else
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{
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{
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