Make the server not just spam packets
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@ -71,7 +71,7 @@ void * networkHandler(void * parameters)
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// Point at the server:
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serverAddress.sin_family = AF_INET;
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serverAddress.sin_addr.s_addr = inet_addr("127.0.0.1");
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serverAddress.sin_addr.s_addr = inet_addr("192.168.0.100");
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serverAddress.sin_port = htons(5200);
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// Create a UDP socket to send through:
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@ -231,7 +231,7 @@ int main(int argc, char ** argv)
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// Set our IP address and port. Default to localhost for testing:
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serverAddress.sin_family = AF_INET;
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serverAddress.sin_addr.s_addr = inet_addr("127.0.0.1");
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serverAddress.sin_addr.s_addr = inet_addr("192.168.0.100");
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serverAddress.sin_port = htons(5200);
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// Connect to the server:
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