Remove debugging message.
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@ -281,7 +281,6 @@ int main(int argc, char ** argv)
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// See if we can put in the client:
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for (int index = 0; index < PLAYERCOUNT; index++)
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{
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printf("Checking for slot: %d\n", index);
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// When there is an empty slot, pop it in:
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if (clientSockets[index] == 0)
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{
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