Oops, wrong word. Changed "try" to "talk."

This commit is contained in:
Barry Kane 2023-02-16 23:15:02 +00:00
parent b61520b998
commit 9dabdcfba7
1 changed files with 1 additions and 1 deletions

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@ -301,7 +301,7 @@ int evaluateNextCommand(gameLogicParameters * parameters, queue * queue)
talkMessage->senderName[0] = '\0'; talkMessage->senderName[0] = '\0';
// Temporary message until we can implement objects, events, and challenges. // Temporary message until we can implement objects, events, and challenges.
strcpy(talkMessage->messageContent, "The try command is currently not implemented. Implement it if you want to use it.\n"); strcpy(talkMessage->messageContent, "The talk command is currently not implemented. Implement it if you want to use it.\n");
// Allocate an outputMessage for the queue: // Allocate an outputMessage for the queue:
outputMessage * talkOutputMessage = createTargetedOutputMessage(talkMessage, &currentCommand->caller, 1); outputMessage * talkOutputMessage = createTargetedOutputMessage(talkMessage, &currentCommand->caller, 1);