Cleaned up inputoutput.h

- Changed the comments about the data structures to be more descriptive about their function.
This commit is contained in:
Barry Kane 2023-02-15 21:30:40 +00:00
parent c753182827
commit c2af4a551a
1 changed files with 3 additions and 3 deletions

View File

@ -26,14 +26,14 @@ typedef struct userMessage
char messageContent[MAX];
} userMessage;
// Contains a userMessage and a pointer to the playerInfo of the connection which sent it:
// Contains a message sent to the server and a pointer to the playerInfo of the connection which sent it:
typedef struct inputMessage
{
playerInfo * sender;
userMessage * content;
} inputMessage;
// Contains a userMessage and pointers to the playerInfo of the recipients and the number of them:
// Contains a message to be sent, the amount of recipients, and pointers to their playerInfo:
typedef struct outputMessage
{
int recipientsCount;
@ -41,7 +41,7 @@ typedef struct outputMessage
playerInfo ** recipients;
} outputMessage;
// Contains the relevant parameters for the outputThreadLoop function:
// Contains pointers to the necessary information to be shared outputThreadHandler function:
typedef struct outputThreadParameters
{
queue * outputQueue;