From ce74a785761f83b03c003bed2bb409b0a6826a76 Mon Sep 17 00:00:00 2001 From: Barry Kane Date: Sat, 8 Apr 2023 23:23:24 +0100 Subject: [PATCH] Added /talk to the manual, and added some rules about casing. --- README.org | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/README.org b/README.org index 8fc4d46..f0f1dab 100644 --- a/README.org +++ b/README.org @@ -30,6 +30,7 @@ can be upper or lower-case. | STAT | None | Displays your current status and character sheet. | | SPEC | Core Stat Name | Allows you to apply spec points to a given stat. | | TRY | Core Stat Name/Skill Name, Object Number | Attempt to use the given stat or skill on the object. | +| TALK | Character Name | Begins a conversation with another player. | * Gamemaster's Guide ** Running the Server: @@ -48,6 +49,13 @@ some rules may be made based on my own personal tastes. - [] :: These are brackets. - {} :: These are braces. *** Formatting: +**** Casing: +- Variables :: Variables should be in camelCase, with the exception being + variables used to store SCM values, in which case, they should in be + snake_case. + +- Types :: User defined types should be in PascalCase. + **** Control Statements: - A space should be between the keyword and the condition. This is to make control statements visually distinct from function calls.