Commit Graph

6 Commits

Author SHA1 Message Date
Barry Kane 582a0d02ae Refactored paths to use linked lists.
- Removed the code for the now-obsolete-before-actually-being-used pathLists.
- playerAreas now contain a list called pathList.
- Refactored createArea, createPath, and the /move and /look commands.
- Added typedefs to prevent the compiler being unable to link.
2022-11-13 00:23:42 +00:00
Barry Kane c68e66e7bc Squashed current warnings.
- Fixed all current warnings.
- Added the ability to set the text delay as a command line option in the server.
2022-10-31 01:55:44 +00:00
Barry Kane d9497679cb Implemented Skill Checks.
- Implemented skillCheck.
- Allowed for the in-game testing of skillCheck via /try.
- Slightly reorganized the Makefile.
- Tweaked the logoString to display correctly.
- Edited the client and server to generate gprof data when in debug builds.
2022-10-30 12:58:39 +00:00
Barry Kane f2dd83857f Completed Reorganization of Area Data
- Moved the appropriate data structures and functions into areaData.
- Made movePlayerToArea a gameplay primitive.
2022-10-23 17:07:13 +01:00
Barry Kane b8189ae2de Began implementation of skills and stats.
- Added text wrapping in client.
- Implemented functions for managing skill data.
- Rewrote some existing functionality to allow for variable length game messages over multiple userMessages.
- Reorganized the code yet again.
- Introduced enums for coreStats and outcomes.
- Implemented core stat checks.
- Added more example skills.
- Rewrote test areas to have longer descriptions.
2022-10-16 16:13:33 +01:00
Barry Kane 8673bb1ad5 Reorganized file structure.
- Reimplemented /LOOK.
- Commands are now accepted in both upper and lower case.
- Move now accepts a number for easier movement.
2022-05-20 22:28:07 +01:00