- Brought SilverMUDClient.c to a consistent style.
- Cleaned and neatened various parts of SilverMUDClient.c.
- Minor cleanup of playerdata.h.
- Began writing the SilverMUD Style Guide.
- Removed outputQueue-test.c, because outputQueue no longer exists.
- Added text wrapping in client.
- Implemented functions for managing skill data.
- Rewrote some existing functionality to allow for variable length game messages over multiple userMessages.
- Reorganized the code yet again.
- Introduced enums for coreStats and outcomes.
- Implemented core stat checks.
- Added more example skills.
- Rewrote test areas to have longer descriptions.