// =========================================== // | SilverMUD Server - scheme-integration.h | // | Copyright (C) 2023, Barra Ó Catháin | // | See end of file for copyright notice. | // =========================================== #ifndef SCHEME_INTEGRATION_H #define SCHEME_INTEGRATION_H typedef struct SchemeModulePointers { struct PlayerList * globalPlayerList; struct OutputQueue * globalOutputQueue; } SchemeModulePointers; void initialize_silvermud_primitives (void * gameState); SCM scheme_get_player_by_name(SCM name); SCM push_output_message(SCM queue, SCM deallocate_list, SCM recepients, SCM type, SCM name, SCM content); #endif // ========================================================== // | End of scheme-integration.h, copyright notice follows. | // ========================================================== // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see .