SilverMUD/source/server/scheme-integration.h

38 lines
1.5 KiB
C

// ===========================================
// | SilverMUD Server - scheme-integration.h |
// | Copyright (C) 2023, Barra Ó Catháin |
// | See end of file for copyright notice. |
// ===========================================
#ifndef SCHEME_INTEGRATION_H
#define SCHEME_INTEGRATION_H
typedef struct SchemeModulePointers
{
struct PlayerList * globalPlayerList;
struct OutputQueue * globalOutputQueue;
} SchemeModulePointers;
void initialize_silvermud_primitives (void * gameState);
SCM scheme_get_player_by_name(SCM name);
SCM push_output_message(SCM queue, SCM deallocate_list, SCM recepients, SCM type, SCM name, SCM content);
#endif
// ==========================================================
// | End of scheme-integration.h, copyright notice follows. |
// ==========================================================
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.