A text-based hackable multiplayer role-playing game. Currently in very early development.
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Barry Kane 6a653c75b9 Implemented proper thread sleeping and additional output thread
- Replaced previous inefficient "spin-waiting" with proper thread sleeping.
- Added threading primitives to the queue type to enable this.
- Added additional thread for output management.
- Miscellanous cleanup and restructuring.
2022-12-21 00:49:26 +00:00
src Implemented proper thread sleeping and additional output thread 2022-12-21 00:49:26 +00:00
tests Added queue.c and queue.h. 2022-12-18 21:07:10 +00:00
Makefile Added queue.c and queue.h. 2022-12-18 21:07:10 +00:00
SilverMUD.org Began implementation of skills and stats. 2022-10-16 16:13:33 +01:00