SilverMUD/src
Barry Kane c2c77d6343 Cleaned and styled SilverMUDClient.c
- Brought SilverMUDClient.c to a consistent style.
- Cleaned and neatened various parts of SilverMUDClient.c.
- Minor cleanup of playerdata.h.
- Began writing the SilverMUD Style Guide.
- Removed outputQueue-test.c, because outputQueue no longer exists.
2022-12-21 20:31:32 +00:00
..
client Cleaned and styled SilverMUDClient.c 2022-12-21 20:31:32 +00:00
server Implemented proper thread sleeping and additional output thread 2022-12-21 00:49:26 +00:00
areadata.c Refactored areas to use linked-lists. 2022-11-18 14:44:25 +00:00
areadata.h Refactored areas to use linked-lists. 2022-11-18 14:44:25 +00:00
constants.h Began implementation of skills and stats. 2022-10-16 16:13:33 +01:00
gamelogic.c Implemented proper thread sleeping and additional output thread 2022-12-21 00:49:26 +00:00
gamelogic.h Implemented proper thread sleeping and additional output thread 2022-12-21 00:49:26 +00:00
inputoutput.c Implemented proper thread sleeping and additional output thread 2022-12-21 00:49:26 +00:00
inputoutput.h Implemented proper thread sleeping and additional output thread 2022-12-21 00:49:26 +00:00
linkedlist.c Completed the conversion to the new linked-list type. 2022-11-29 21:13:03 +00:00
linkedlist.h Added queue.c and queue.h. 2022-12-18 21:07:10 +00:00
playerdata.c Completed the conversion to the new linked-list type. 2022-11-29 21:13:03 +00:00
playerdata.h Cleaned and styled SilverMUDClient.c 2022-12-21 20:31:32 +00:00
queue.c Implemented proper thread sleeping and additional output thread 2022-12-21 00:49:26 +00:00
queue.h Implemented proper thread sleeping and additional output thread 2022-12-21 00:49:26 +00:00
texteffects.c Warning fixes and Makefile edits 2022-10-18 21:00:57 +01:00
texteffects.h Added queue.c and queue.h. 2022-12-18 21:07:10 +00:00