39 lines
2.0 KiB
C
39 lines
2.0 KiB
C
// texteffects.h: Header file for the texteffects library for SilverMUD.
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// Barry Kane, 2021.
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#ifndef TEXTEFFECTS_H_
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#define TEXTEFFECTS_H_
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#include <stdio.h>
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#include <ncurses.h>
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// A character by character print, similar to a serial terminal with lower baud rate:
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void slowPrint(const char * stringToPrint, int delay);
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// The same, altered to work with ncurses:
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void slowPrintNcurses(const char * stringToPrint, int delay, WINDOW * window, bool bolded);
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// A character by character "brute-force" print, similar to Hollywood hacking scenes:
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void bruteforcePrint(const char * stringToPrint, int delay);
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// The same, altered to work with ncurses:
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void bruteforcePrintNcurses(const char * stringToPrint, int delay, WINDOW * window, bool bolded);
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// Word-wrap a string to a given width:
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void wrapString(char * stringToWrap, int stringLength, int screenWidth);
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// A string containing an ASCII art version of the Silverkin Industries logo.
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const char * logostring =
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" ///////\n"
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" //////////////////////////////////////////\n"
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" ///////////////////////////////////////////////////////////\n"
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" ////////// ////////////////////////////\n"
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" ### # # # # ##### ### # # # # # /////////////////\n"
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" ## # # # # ## # # ### # ## # //////////////\n"
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" ## # # # # # ### # # # # # # /////////\n"
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" ### # ### # ##### # # # # # # # ///////\n"
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" # ## # ##### # # ### ### ### # ##### ### //////\n"
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" # # # # # # # # ## # # # # ## ## ////\n"
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" # # # # # # # # ## # ### # # ## //\n"
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" # # ### ##### ##### ### # # # # #### ### /\n";
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#endif
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