SilverMUD/src
Barry Kane f31f0c79a5 Cleaned up gamelogic.c/h
- Improved comments to clarify the purpose and usage of the data structures and functions.
- Brought the files in line with the SilverMUD style guide.
2023-02-15 21:43:13 +00:00
..
client Cleaned and styled SilverMUDClient.c 2022-12-21 20:31:32 +00:00
server Implemented proper thread sleeping and additional output thread 2022-12-21 00:49:26 +00:00
areadata.c Refactored areas to use linked-lists. 2022-11-18 14:44:25 +00:00
areadata.h Added some more comments. 2023-02-12 23:32:39 +00:00
constants.h Began implementation of skills and stats. 2022-10-16 16:13:33 +01:00
gamelogic.c Cleaned up gamelogic.c/h 2023-02-15 21:43:13 +00:00
gamelogic.h Cleaned up gamelogic.c/h 2023-02-15 21:43:13 +00:00
inputoutput.c Cleaned up inputoutput.c. 2023-02-15 21:22:14 +00:00
inputoutput.h Cleaned up inputoutput.h 2023-02-15 21:30:40 +00:00
linkedlist.c Completed the conversion to the new linked-list type. 2022-11-29 21:13:03 +00:00
linkedlist.h Added queue.c and queue.h. 2022-12-18 21:07:10 +00:00
playerdata.c Completed the conversion to the new linked-list type. 2022-11-29 21:13:03 +00:00
playerdata.h Cleaned and styled SilverMUDClient.c 2022-12-21 20:31:32 +00:00
queue.c Fixed Thomas's Bug. 2023-02-08 17:15:23 +00:00
queue.h Commented the data structures in queue.h. 2023-02-11 00:07:30 +00:00
texteffects.c Warning fixes and Makefile edits 2022-10-18 21:00:57 +01:00
texteffects.h Added queue.c and queue.h. 2022-12-18 21:07:10 +00:00