A text-based hackable multiplayer role-playing game. Currently in very early development.
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Barry Kane f411333203 Refactored SilverMUD to use the queue type for command events.
- Removed the old commandQueue type.
- Removed the functions relating to creating, pushing, popping, and peeking the commandQueues.
- Refactored the gameLogicHandler to use a queue type.
2023-02-13 17:23:30 +00:00
src Refactored SilverMUD to use the queue type for command events. 2023-02-13 17:23:30 +00:00
tests Cleaned and styled SilverMUDClient.c 2022-12-21 20:31:32 +00:00
Makefile Fixed Thomas's Bug. 2023-02-08 17:15:23 +00:00
SilverMUD.org Added naming rule 2 2023-02-10 23:33:36 +00:00