13adc593f9
Added Common Lisp Bits & Pieces.
2024-05-04 02:23:46 +01:00
a814a793a9
Whoops, actually add infinite-loop.scm.
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A macro for infinitely looping a procedure in Scheme.
2023-03-11 00:02:38 +00:00
b1741ea741
Added infinite-loop.scm
2023-03-10 23:59:55 +00:00
13b94a32b9
Guile SDL Experiment 01
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First test of Scheme with graphics. Fun!
2023-03-09 23:04:24 +00:00
d79e612565
Renamed files, fully completed experiment 18
2023-03-06 22:01:22 +00:00
76bce7ff81
Experiment 18 in progress
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- Multiplayer controls in progress
2023-03-05 21:45:24 +00:00
111a7a5848
Allow SDL2 Experiment 17 to have joystick input while unfocused
2023-03-02 14:40:14 +00:00
13e4acb7ed
Added SDL2 Experiment 17
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- Just added haptics. Not too much going on.
2023-02-28 15:14:12 +00:00
ba02e32170
Added SDL2 Experiment 16
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- First try at gamepad input.
2023-02-26 22:34:10 +00:00
4facca689f
Added SDL2 Experiment 15
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- UDP client that traks the second ship
2023-02-24 12:57:28 +00:00
f6883862e9
Added SDL Experiment 14
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- The camera can pan with the ship's velocity.
- Learned how to set the window title.
2023-02-23 12:18:38 +00:00
47e651d883
Added SDL Experiment 13.
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- Added experiment 13, which has two ships, one under player control, the other orbiting on it's own.
2023-02-22 23:53:31 +00:00
6c32492d29
Added SDL/UDP experiment 1 and reorganized yet again.
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I'm no longer trying to group the experiments. That was silly.
I'm also practicing UDP, with a program that gets data fired at it as two coordinates as ints.
2023-02-21 20:45:04 +00:00
f28ca03626
Reorgani
2023-02-21 20:35:51 +00:00
d9bf3bb894
Added silvermud-command-hash-tester.
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This is to assist with the development of SilverMUD, to allow me to calculate the hash of a string from the command line.
2023-02-20 23:05:04 +00:00
dd1173d0d5
Reorganized the structure again: I swear I'm happy with it this time.
2023-02-18 21:43:11 +00:00
bb5b5d665a
Improved gravity in SDL Experiment 12
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- Put a minimum speed of 0.01 on gravityAcceleration.y
2023-02-14 23:41:19 +00:00
1eaaabe215
Added gitignore
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- Ignores any compiled programs with the default name and any object files.
2023-02-14 23:36:42 +00:00
f6a47d39e5
Minor reorganization and added SDL2 Experiment 12
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- Experiment 12 has a moving camera and wider playfield. Getting pretty cool now.
2023-02-14 23:35:01 +00:00
edcc03e1b9
Some re-organization and note taking.
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Wrote a brief description of SDL2 experiments 1 through 8.
2023-02-07 17:04:00 +00:00
dbfb9272bc
Added SDL2 Experiment 11
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A test of simple sprite animation. This will allow my Spacewar clone to have actual animated ships.
2023-02-07 16:30:23 +00:00
a5df29e842
Added SDL2 Experiment 10
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Woohoo! Ten things learned so far. In this experiment, the circle ship has been replaced by a texture which rotates and changes based on the current behaviour of the engine.
2023-02-06 21:47:50 +00:00
e94bc726a7
Added SDL2 Experiment 9
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Added space-war style control of the ship in experiment 7.
2023-02-05 22:24:26 +00:00
0ae522b670
Added SDL2 Experiment 8
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A mouse-based gravity program where the mouse is now the star from the previous experiments.
2023-02-04 18:17:51 +00:00
ce95b143d5
Added SDL2 Experiment 7
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A cleaned up version of experiment 6 to allow for an easier time making changes.
2023-02-03 23:16:41 +00:00
2f434471c2
Added SDL2 Experiment 6, and fixed a bad yank that got copied
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- Added Experiment 6, which is a modified version of experiment 5 using delta-time scaling.
- Removed the double SDL initialization, which is a no-op, but for the sake of betterment.
2023-02-02 14:59:06 +00:00
360513f31e
Added SDL2 Experiment 5
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A simple gravity "simulation" inspired by Spacewar. Values are not physically accurate. It's fun to resize the window, as the star will remain in the middle of the screen.
2023-02-01 16:13:31 +00:00
045e2674cb
Added SDL2 Experiment 4
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Adapted the previous acceleration example to do basic "physics." Gravity, and bouncing.
More of a simulation experiment than an SDL one.y
2023-01-31 17:14:03 +00:00
c1f40db7d9
Added SDL2 Experiment 3
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An extension of Experiment 2 with movement based on acceleration so it feels better to use.
2023-01-30 14:55:45 +00:00
b1335e7781
Added SDL2 Experiment 2
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Learning how to take input from the keyboard.
2023-01-29 22:05:45 +00:00
2f18dc744c
Added my first experiment with SDL, a mouse-tracker in the style of a radar.
2023-01-28 19:44:51 +00:00
46f46fb01b
Added a basic dice roller.
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I built a basic dice roller because I needed one.
I want to add a few more features later on, though.
2022-12-07 11:07:19 +00:00
755d2501c2
README, and a Year 2038 doomsday clock.
2022-12-05 14:44:16 +00:00