22 lines
1.1 KiB
Org Mode
22 lines
1.1 KiB
Org Mode
* Experiments 1-3: Basics:
|
|
These experiments are mostly about learning to put things on the screen.
|
|
- Experiment 01: A "Radar" which tracks the position of the mouse, drawn using
|
|
SDL2 primitives and a loaded image.
|
|
- Experiment 02: A stripped down version of the first experiment, using keyboard
|
|
input to move the cursor.
|
|
- Experiment 03: An improved version of 02, which uses movement acceleration to
|
|
make it feel better to use.
|
|
|
|
* Experiment 4-8: Gravity
|
|
These experiments are based around developing a gravity simulation.
|
|
- Experiment 04: An example of simple gravity and bouncing simulation.
|
|
- Experiment 05: A "Spacewar" style gravity simulation, with a ship orbiting a star.
|
|
- Experiment 06: A modified version of 05, using delta-time scaling so it is
|
|
framerate independent.
|
|
- Experiment 07: A clean-up of 06 so it's clearer to read and to further adapt
|
|
into the Spacewar clone I'm planning on building.
|
|
- Experiment 08: A modified version of the simulation where the mouse is the
|
|
"star." Fun to play aronud with.
|
|
- Experiment 09: A version of the simulation where the ship can be steered and
|
|
accelerated.
|