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27c9608e47
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Updated simulation to be on a 512x512 area.
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2023-07-13 00:44:25 +01:00 |
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1376f2ea10
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Fixed minor bug on setting ip address and disabled resizing window
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2023-07-13 00:42:11 +01:00 |
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013358c2f0
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Add different client colours.
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2023-07-13 00:09:54 +01:00 |
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7ccc67a324
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Update devlog and add ability to choose IP address to connect to
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2023-07-12 23:56:48 +01:00 |
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350405da1c
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Update client to consider timestamp.
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2023-07-12 01:12:18 +01:00 |
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fa7cf4b3bc
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Make the server not just spam packets
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2023-07-09 17:45:51 +01:00 |
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73b5aa10cc
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Fixed minor oversight (updating input on client-side)
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2023-07-09 01:30:58 +01:00 |
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4dbad3440d
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Basic Client Side Prediction
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2023-07-09 01:15:05 +01:00 |
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16614a28ba
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Split out threads in client
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2023-07-06 21:28:32 +01:00 |
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a573c4f785
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Added basic keyboard input and game thread
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2023-07-06 02:07:07 +01:00 |
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a08dc7f2a6
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UDP data going back and forth
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2023-07-06 00:22:59 +01:00 |
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72009e5c4b
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Initial work on connecting clients over UDP.
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2023-07-02 23:08:59 +01:00 |
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e3b3ce4582
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Basic stubs for graphical output and UDP thread.
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2023-07-02 13:23:07 +01:00 |
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39ce546015
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Basic server with keepalive.
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2023-05-31 20:48:40 +01:00 |
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8f8bf952ff
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First Steps and link to article series
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2023-05-22 15:19:21 +01:00 |
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f0e370d1c6
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Changed the readme to Emacs Org mode, and added further description.
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2023-05-22 14:44:23 +01:00 |
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87184e69e8
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Initial commit
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2023-05-22 14:29:15 +01:00 |
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