Improved connection tutorial

This commit is contained in:
Barra Ó Catháin 2023-04-14 21:53:29 +01:00
parent fde867d25b
commit 191cf8fcdb
1 changed files with 13 additions and 3 deletions

View File

@ -8,10 +8,18 @@ easy-to-understand structures.
* Player's Guide
** Running The Client
*** How To Connect To A Server:
#+begin_example
SilverMUDClient -i <ip-address-of-game-server>
#+end_example
To connect to a server, use the command-line option =-i=, and the IP address of
the server. If the server admin is hosting the server on a port other than the
default port of 5000, you can use the =-p= option with the number of the port. If
the connection is successful, you will be placed in the server's login
the server
#+begin_example
SilverMUDClient -i <ip-address-of-game-server> -p <port-of-game-server>
#+end_example
If the server admin is hosting the server on a port other than the
default port of 5000, you can use the =-p= option with the number of the port.
If the connection is successful, you will be placed in the server's login
area. Type =/join <player name>=, where player name is a name of your choosing,
and you will be placed in the spawn area, ready to play.
@ -47,9 +55,11 @@ SilverMUD has the following dependencies:
These rules attempt to make the program as visually clear as possible, while
some rules may be made based on my own personal tastes.
For the purposes of this guide, we will use this terminology:
- () :: These are parentheses.
- [] :: These are brackets.
- {} :: These are braces.
*** Formatting:
**** Casing:
- Variables :: Variables should be in camelCase, with the exception being