Added basic implemantation of message structures.

This commit is contained in:
Barra Ó Catháin 2023-08-18 00:45:24 +01:00
parent 6ed532c368
commit 8b0920c35d
3 changed files with 173 additions and 0 deletions

View File

@ -19,6 +19,7 @@ SilverMUD, as a scratchpad for decisions before implementation.
Further values remain open for possible additional message types.
*** Sender Name - 128 Character String.
This field may be repurposed for message types without a need for a name.
*** Message Content - 1024 Character String.

113
src/messages.c Normal file
View File

@ -0,0 +1,113 @@
// =========================================
// | SilverMUD - messages.c |
// | Copyright (C) 2023, Barra Ó Catháin |
// | See end of file for copyright notice. |
// =========================================
#include <stdlib.h>
#include <string.h>
#include <libguile.h>
#include "messages.h"
// Allocate and initialize a client to server message using the passed values:
struct ClientToServerMessage * createClientToServerMessage(char * content)
{
// Allocate the needed memory for the message:
struct ClientToServerMessage * newMessage = calloc(1, sizeof(struct ClientToServerMessage));
// Copy the string and terminate it:
strncpy(newMessage->content, content, MESSAGE_CONTENT_LENGTH - 1);
newMessage->content[MESSAGE_CONTENT_LENGTH - 1] = '\0';
// Return the pointer:
return newMessage;
}
// A Scheme wrapper for creating client to server messages:
SCM scheme_createClientToServerMessage(SCM content)
{
// Check that we have been provided the right Scheme type:
if (scm_string_p(content))
{
// Convert the Scheme string to a C string:
char * contentString = scm_to_locale_stringn(content, NULL);
// Create the message:
struct ClientToServerMessage * message = createClientToServerMessage(contentString);
// Free the converted string:
free(contentString);
// Return the pointer as a Scheme object:
return scm_from_pointer(message);
}
else
{
return SCM_BOOL_F;
}
}
// Allocate and initialize a server to client message using the passed values:
struct ServerToClientMessage * createServerToClientMessage(uint8_t type, char * name, char * content)
{
// Allocate the needed memory for the message:
struct ServerToClientMessage * newMessage = calloc(1, sizeof(struct ServerToClientMessage));
// Copy the type:
newMessage->type = type;
// Copy the strings and terminate them:
strncpy(newMessage->name, name, MESSAGE_NAME_LENGTH - 1);
newMessage->name[MESSAGE_NAME_LENGTH - 1] = '\0';
strncpy(newMessage->content, content, MESSAGE_CONTENT_LENGTH - 1);
newMessage->content[MESSAGE_CONTENT_LENGTH - 1] = '\0';
return newMessage;
}
// A Scheme wrapper for creating server to client messages:
SCM scheme_createServerToClientMessage(SCM type, SCM name, SCM content)
{
// Check that we have been provided the right Scheme type:
if (scm_integer_p(type) && scm_string_p(name) && scm_string_p(content))
{
// Convert the integer to a C integer:
uint8_t typeInteger = scm_to_uint8(type);
// Convert the Scheme strings to C strings:
char * nameString = scm_to_locale_stringn(name, NULL);
char * contentString = scm_to_locale_stringn(content, NULL);
// Create the message:
struct ServerToClientMessage * message =
createServerToClientMessage(typeInteger, nameString, contentString);
// Free the converted string:
free(nameString);
free(contentString);
// Return the pointer as a Scheme object:
return scm_from_pointer(message);
}
else
{
return SCM_BOOL_F;
}
}
// ================================================
// | End of messages.c, copyright notice follows. |
// ================================================
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.

59
src/messages.h Normal file
View File

@ -0,0 +1,59 @@
// =========================================
// | SilverMUD - messages.h |
// | Copyright (C) 2023, Barra Ó Catháin |
// | See end of file for copyright notice. |
// =========================================
#ifndef MESSAGES_H
#define MESSAGES_H
#include <libguile.h>
const size_t MESSAGE_NAME_LENGTH = 128;
const size_t MESSAGE_CONTENT_LENGTH = 1024;
enum MessageTypes
{
SYSTEM,
CLIENT_SETTING,
COMMAND_OUTPUT,
LOCAL_CHAT,
PLAYER_CHAT,
PARTY_CHAT
};
struct ClientToServerMessage
{
char content[MESSAGE_CONTENT_LENGTH]
};
struct ServerToClientMessage
{
uint8_t type;
char name[MESSAGE_NAME_LENGTH];
char content[MESSAGE_CONTENT_LENGTH];
};
// Allocate and initialize a client to server message using the passed values:
struct ClientToServerMessage * createClientToServerMessage(char * content);
SCM scheme_createClientToServerMessage(SCM content);
// Allocate and initialize a server to client message using the passed values:
struct ServerToClientMessage * createServerToClientMessage(uint8_t type, char * name, char * content);
SCM scheme_createServerToClientMessage(SCM type, SCM name, SCM content);
#endif
// ================================================
// | End of messages.h, copyright notice follows. |
// ================================================
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.