962 B
962 B
SilverMUD Design Document
This document contains information about various implementation details of SilverMUD, as a scratchpad for decisions before implementation.
Structures:
Server->Client Message Format (1409 bytes total):
Message Type - Unsigned 8 Bit Integer:
Value | Purpose |
0 | System Message |
1 | Client Setting Message |
2 | Command Output Message |
3 | Local Chat Message |
4 | Player Chat Message |
5 | Party Chat Message |
Further values remain open for possible additional message types.
Sender Name - 128 Character String.
This field may be repurposed for message types without a need for a name.