SilverMUD/source/server
Barra Ó Catháin 9562cbfd21 Initial Implementation Of Lists
* lists.c (createList): Initial implementation.
(appendToList): Initial implementation.
(deleteNodeFromList): Initial implementation.
(indexOfFromList): Initial implementation.
(getFirstFromList): Initial implementation.
(isInList): Initial implementation.
(isPointerInList): Initial implementation.
* lists.h (LISTS_H): Defines the enum "DataType", and the structs "Node" and "List".
2024-04-14 23:08:37 +01:00
..
connections.c Basic implementation of player lists and tying connections to players 2023-09-12 22:32:19 +01:00
connections.h Added basic player type containing a name, and made the server echo messages with player name. 2023-09-10 17:24:46 +01:00
lists.c Initial Implementation Of Lists 2024-04-14 23:08:37 +01:00
lists.h Initial Implementation Of Lists 2024-04-14 23:08:37 +01:00
main.c Update C Codebase to use modules for Scheme primitives 2024-03-30 22:47:01 +00:00
output-queue.c Update output queue to not pin the CPU (proper waiting) 2024-03-30 22:47:01 +00:00
output-queue.h Update output queue to not pin the CPU (proper waiting) 2024-03-30 22:47:01 +00:00
player-data.c Changed player names to allocated strings to be friendly to Scheme! 2024-03-30 22:47:01 +00:00
player-data.h Changed player names to allocated strings to be friendly to Scheme! 2024-03-30 22:47:01 +00:00
scheme-integration.c Update C Codebase to use modules for Scheme primitives 2024-03-30 22:47:01 +00:00
scheme-integration.h Update C Codebase to use modules for Scheme primitives 2024-03-30 22:47:01 +00:00