A Space Combat Game, Based On The First (popular) Computer Game!
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Barra Ó Catháin 7c22fdeefb Uninlined I/O bound functions.
Yeah, I was meming when I inlined everything. It's kind of pointless for I/O bound functions, but there are actually a lot of candidates for inlining that make sense.
2023-03-20 17:27:34 +00:00
Images Added haptics. 2023-03-20 14:44:37 +00:00
.gitignore Added gitignore. 2023-03-20 17:14:57 +00:00
Spacewar-Client.c Uninlined I/O bound functions. 2023-03-20 17:27:34 +00:00
Spacewar.c Uninlined I/O bound functions. 2023-03-20 17:27:34 +00:00
spacewarGraphics.h Moved all functions to header files 2023-03-20 16:48:50 +00:00
spacewarPlayer.c Uninlined I/O bound functions. 2023-03-20 17:27:34 +00:00
spacewarPlayer.h Uninlined I/O bound functions. 2023-03-20 17:27:34 +00:00
xyVector.h Added multiplayer input and began cleanup 2023-03-20 14:51:43 +00:00