A Space Combat Game, Based On The First (popular) Computer Game!
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Barra Ó Catháin 51aeaf6c24 Refactored Spacewar to a proper server/client infrastructure with support for up to 32 players.
Next steps: implement client-side prediction, pinging and ponging, and tweak physics.

Squashed commit of the following:

commit 6cc8ea4084
Author: Barra Ó Catháin <barra@ocathain.ie>
Date:   Sat Oct 21 18:21:37 2023 +0100

    Current Working Tree on <2023-10-21>

commit 1a7348dbd0
Author: Barra Ó Catháin <barra@ocathain.ie>
Date:   Mon Oct 16 23:43:21 2023 +0100

    Current Working Tree on <2023-10-16>

commit 11b568550c
Author: Barry Kane <barra@ocathain.ie>
Date:   Sun Oct 15 23:54:02 2023 +0100

    Current Working Tree on <2023-10-15>

commit bc446d457b
Author: Barry Kane <barra@ocathain.ie>
Date:   Sun Oct 15 01:47:23 2023 +0100

    Current Working Tree On <2023-10-15>

commit 17401d3d02
Author: Barry Kane <barra@ocathain.ie>
Date:   Sat Oct 14 00:27:03 2023 +0100

    Current Working Tree On <2023-10-13>

    Signed-off-by: Barry Kane <barra@ocathain.ie>

commit 1e00257754
Author: Barra Ó Catháin <barra@ocathain.ie>
Date:   Fri Oct 13 14:44:24 2023 +0100

    Current Working Tree on <2023-10-13>

commit ce76166c3f
Author: Barra Ó Catháin <barra@ocathain.ie>
Date:   Sun Oct 8 22:22:21 2023 +0100

    Current Working Tree on <2023-10-08>
2023-10-21 18:24:40 +01:00
Images Added a textured black hole indicator. 2023-03-25 16:25:49 +00:00
source Refactored Spacewar to a proper server/client infrastructure with support for up to 32 players. 2023-10-21 18:24:40 +01:00
.gitignore Added gitignore. 2023-03-20 17:14:57 +00:00
Robtronika.ttf Added title screen when no controller is present, added text. 2023-03-21 16:31:29 +00:00