Commit Graph

15 Commits

Author SHA1 Message Date
Barra Ó Catháin e2f6e993c5 Added a basic client which tracks the second ship through UDP 2023-03-20 14:28:40 +00:00
Barra Ó Catháin 5edab8d33c The camera pans with the velocity of the ship, and added a window title. 2023-03-16 00:31:15 +00:00
Barra Ó Catháin 89befd110f Added a second ship to the simulation. 2023-03-16 00:27:43 +00:00
Barra Ó Catháin 2605f681f6 Added a moving camera and a wider playfield. 2023-03-16 00:20:25 +00:00
Barra Ó Catháin e0324d092e Added simple animation to the sprites. 2023-03-16 00:16:39 +00:00
Barra Ó Catháin 0b1ea56db7 Added a texture for the ship. 2023-03-16 00:12:22 +00:00
Barra Ó Catháin e828b4b70a Added basic ship controls. 2023-03-15 23:49:26 +00:00
Barra Ó Catháin 9402a97ab7 The star is now tied to the mouse, just for fun. 2023-03-15 23:43:42 +00:00
Barra Ó Catháin dcbf5b8ae2 Clean-up to make it easier to continue developing. 2023-03-15 23:39:23 +00:00
Barra Ó Catháin 21f4786a99 Modified the simulation to use delta-time scaling. 2023-03-15 23:31:52 +00:00
Barra Ó Catháin 6df411a1a2 A simple gravity simulation inspired by "Spacewar!". I'm going to make this into a Spacewar! clone. 2023-03-15 23:27:36 +00:00
Barra Ó Catháin 6f966fec57 Adapted the previous example to do basic gravity and bouncing. 2023-03-15 23:24:42 +00:00
Barra Ó Catháin 53a88025cd Added acceleration to make it feel better to use. 2023-03-15 23:22:16 +00:00
Barra Ó Catháin 9344fc9cd8 Learning how to take input from the keyboard. 2023-03-15 23:18:08 +00:00
Barra Ó Catháin 0c86f60f85 A mouse tracker in the style of a radar, to begin practice with SDL2. 2023-03-15 23:15:08 +00:00