Barra Ó Catháin
6cc8ea4084
Current Working Tree on <2023-10-21>
2023-10-21 18:21:37 +01:00
Barra Ó Catháin
1a7348dbd0
Current Working Tree on <2023-10-16>
2023-10-16 23:43:21 +01:00
Barra Ó Catháin
11b568550c
Current Working Tree on <2023-10-15>
2023-10-15 23:54:02 +01:00
Barra Ó Catháin
bc446d457b
Current Working Tree On <2023-10-15>
2023-10-15 01:47:23 +01:00
Barra Ó Catháin
17401d3d02
Current Working Tree On <2023-10-13>
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Signed-off-by: Barry Kane <barra@ocathain.ie>
2023-10-14 00:28:43 +01:00
Barra Ó Catháin
1e00257754
Current Working Tree on <2023-10-13>
2023-10-13 14:44:24 +01:00
Barra Ó Catháin
ce76166c3f
Current Working Tree on <2023-10-08>
2023-10-08 22:22:21 +01:00
Barra Ó Catháin
9349afbadc
Added a title screen to the client.
2023-05-21 23:29:31 +01:00
Barra Ó Catháin
177ce1a2aa
Made the starfield and black hole render in the client
2023-04-04 16:43:51 +01:00
Barra Ó Catháin
093b3b901a
Added a textured black hole indicator.
2023-03-25 16:25:49 +00:00
Barra Ó Catháin
2cca8be0df
Made the titlescreens use prepareTitleScreen()
2023-03-25 15:25:32 +00:00
Barra Ó Catháin
8971d37dac
Added prepareTitleScreen()
2023-03-24 23:31:06 +00:00
Barra Ó Catháin
b4dc7cd326
Replaced the star with the black hole sprite.
2023-03-23 20:08:51 +00:00
Barra Ó Catháin
6ad92bf07a
Make ships stop after teleporting through the wormhole.
2023-03-23 13:46:59 +00:00
Barra Ó Catháin
c6431935d1
Both titlescreen flows now use drawTitleScreen()
2023-03-23 13:27:11 +00:00
Barra Ó Catháin
3baa01f9cb
Moved rendering the titlescreen to it's own function.
2023-03-22 17:25:04 +00:00
Barra Ó Catháin
0ac4fd0989
Make title fade in.
2023-03-22 09:27:26 +00:00
Barra Ó Catháin
51d3b66ab9
Added a frame limit to the start screen.
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This will stop excessive resource usage and random speeds.
2023-03-21 21:57:28 +00:00
Barra Ó Catháin
00f00b980a
Added a starfield which scrolls with player movement.
2023-03-21 21:39:35 +00:00
Barra Ó Catháin
d363898236
Added title screen when no controller is present, added text.
2023-03-21 16:31:29 +00:00
Barra Ó Catháin
c34b7c2c04
Added a title screen, and improved input selection.
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Pressing enter on startup will choose keyboard only, and pressing button zero on the controller will choose that controller.
2023-03-21 13:36:35 +00:00
Barra Ó Catháin
4fe780c1e8
Added basic "wormhole" behaviour
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Going into the star transports you to random coordinates in the world.
2023-03-21 13:35:07 +00:00
Barra Ó Catháin
7c22fdeefb
Uninlined I/O bound functions.
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Yeah, I was meming when I inlined everything. It's kind of pointless for I/O bound functions, but there are actually a lot of candidates for inlining that make sense.
2023-03-20 17:27:34 +00:00
Barra Ó Catháin
958e7b65ff
Make client use spacewarGraphics.h.
2023-03-20 17:16:34 +00:00
Barra Ó Catháin
59341e54f4
Added gitignore.
2023-03-20 17:14:57 +00:00
Barra Ó Catháin
86bc0390d6
Moved all functions to header files
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It's all inline. Why? Well, all of them are basically called constantly, may as well inline them.
Massive binary, but why not? You have some RAM.
2023-03-20 16:48:50 +00:00
Barra Ó Catháin
66ed3e156c
Added multiplayer input and began cleanup
2023-03-20 14:51:43 +00:00
Barra Ó Catháin
aaaea33697
Added haptics.
2023-03-20 14:44:37 +00:00
Barra Ó Catháin
f3096e1a54
Added basic gamepad support.
2023-03-20 14:36:10 +00:00
Barra Ó Catháin
e2f6e993c5
Added a basic client which tracks the second ship through UDP
2023-03-20 14:28:40 +00:00
Barra Ó Catháin
5edab8d33c
The camera pans with the velocity of the ship, and added a window title.
2023-03-16 00:31:15 +00:00
Barra Ó Catháin
89befd110f
Added a second ship to the simulation.
2023-03-16 00:27:43 +00:00
Barra Ó Catháin
2605f681f6
Added a moving camera and a wider playfield.
2023-03-16 00:20:25 +00:00
Barra Ó Catháin
e0324d092e
Added simple animation to the sprites.
2023-03-16 00:16:39 +00:00
Barra Ó Catháin
0b1ea56db7
Added a texture for the ship.
2023-03-16 00:12:22 +00:00
Barra Ó Catháin
e828b4b70a
Added basic ship controls.
2023-03-15 23:49:26 +00:00
Barra Ó Catháin
9402a97ab7
The star is now tied to the mouse, just for fun.
2023-03-15 23:43:42 +00:00
Barra Ó Catháin
dcbf5b8ae2
Clean-up to make it easier to continue developing.
2023-03-15 23:39:23 +00:00
Barra Ó Catháin
21f4786a99
Modified the simulation to use delta-time scaling.
2023-03-15 23:31:52 +00:00
Barra Ó Catháin
6df411a1a2
A simple gravity simulation inspired by "Spacewar!". I'm going to make this into a Spacewar! clone.
2023-03-15 23:27:36 +00:00
Barra Ó Catháin
6f966fec57
Adapted the previous example to do basic gravity and bouncing.
2023-03-15 23:24:42 +00:00
Barra Ó Catháin
53a88025cd
Added acceleration to make it feel better to use.
2023-03-15 23:22:16 +00:00
Barra Ó Catháin
9344fc9cd8
Learning how to take input from the keyboard.
2023-03-15 23:18:08 +00:00
Barra Ó Catháin
0c86f60f85
A mouse tracker in the style of a radar, to begin practice with SDL2.
2023-03-15 23:15:08 +00:00